
TDMEM is a arcade puzzle game that will immerse you in the discovery of a strange alien artifact. Using your predecessor's notebook, you will have to understand the strange language necessary for its operation. Armed with the notebook, deprived of the alphabet and colors, will you manage to make these aliens happy by predicting their future?









CHARACTERS
For the game's characters, I made eight differents aliens so that the player can play mutliples times without often having the same aliens.
Also, I had to make the aliens in black and in pixel art to fit the artistic direction that we choose.
I also had to make three differents expressions for each alien to have a visual feedback according to the player's answers : an angry face, a neutral face and a smiling face.



All the characters designs
























SYMBOLS
For this project, we had to make a game on an arcade machine that has symbols on its keys.
So to use it in our gameplay, i had to make the symbols in our artistic direction (in black and in pixel art)




ALL THE SYMBOLS














NOTEBOOK
In addition of the game on the arcade machine, the game designers wanted a notebook to understand the signification of the symbols on the game.
So I write and draw all the indications and symbols in a notebook, and I tried to make the notebook like it was a scientist who did research. So, the handwriting is a bit messy with some erasures, etc.

ALL THE PAGES OF THE NOTEBOOK






SOFTWARE USED :



